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INTRODUCING CARDAE DOUGLAS

Welcome!

Hello, I’m Cardae Douglas, a game designer born and raised in Ohio. A little something about me, that I’m sure I share with many game designers, is that I’ve been playing games for as long as I can remember. I remember the first game I ever played, Mighty Morphin Power Rangers: The Fighting Edition for the Super Nintendo, I can still remember the joy it gave me. I still feel that joy when I play a great game that captivates me, pulls me into its world and makes me feel as if I am the character in the story. it’s an indescribable feeling. It is amazing that a video game can cause such emotion and make someone feel something powerful. That is what I want to accomplish through my work, what motivates me to want to be a game designer. If you share this kind of passion, then I would love to work with you. Thank you for stopping by stay safe and be blessed! :)

Roles: Game Designer, Programmer, Level Designer, Technical Designer, and Production.

​Technical Skills:
- Game Engines: Unity 3D, Unreal Engine 5, Unity 2D.
- Programming Languages: C#, Blueprint Visual Scripting.
- Source Control: Perforce, GitHub, GitLab.
- Narration: Story Creation, Storyboarding.
- Game Design: System Design, Level Design, Audio Implementation, User Interface Design.
- Soft Skills: Strong Comprehension, Interpretation, Project Management, Proficiency in Microsoft Office Suite.

Adrasteia Level 4
02:15
Punch Kick Club - Dojo functionality showcase || Cardae Douglas
02:11
Updated UI for Punch Kick Club Store. || Cardae Douglas
00:31

"It is impossible to live without failing at something, unless you live so cautiously that you might as well not have lived at all-in which case, you fail by default."

J.K. Rowling

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